Mimics are no longer multiplied on loops.IDPD grenades now harm IDPD (alongside everyone else) if deflected.Player’ plasma shots now hit players with iframe rules when reflected.(don’t get too excited – the spread is still there and you’ll still hit yourself a lot) Discs now have an axis-aligned bounding box and bounce *a little* more predictably.Proto statues no longer keep rads from previous encounter if forgotten.Grenades no long persist on level change (since they could break generation / kill you).Game now auto-pauses if connection is lost to the in-use gamepad. ![]()
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